PORTFOLIO

Borna B. Afraz

Python Developer | Machine Learning • Game Development • Algorithms

High school developer building practical software with Python. Machine learning experiments, games, and tools that solve real problems. VibeCoding meets algorithmic thinking.

Latest

q neo thumbnail
PitchMarch 2026

q neo

q neo is an AI platform that helps unlock the hidden value of everyday physical items while supporting the circular economy. During the hackathon, our team designed the concept, built a frontend prototype, developed the product logic, and demonstrated how the AI decision system works. The project placed in the Top 10.

About Me

I am a high school developer focused on building practical software using Python. My work includes machine learning experiments, game development, and small tools designed to solve real problems quickly.

I enjoy turning ideas into working systems using algorithmic thinking and a rapid VibeCoding approach. My goal is to keep building projects that combine creativity, automation, and intelligent problem-solving.

Projects

q neo

q neo

Mar 2026

Pitch

q neo is an AI platform designed to unlock the hidden value of everyday physical items and support the circular economy. A user scans an object using their phone camera. A computer vision AI identifies the object, detects possible damage, and analyzes important visual details. The user can also add background information such as the age of the item or known issues. All of this information is analyzed by a valuation engine called the Quantum AI Key. The system studies resale prices, depreciation patterns, market demand, and repair costs. Using these data points, the system calculates a Pivot Score that determines the best course of action for the item. Possible recommendations include selling, repairing, keeping, or recycling the item. The goal is to help people and businesses make smarter decisions about the products they own while reducing waste and supporting a circular economy. During the hackathon our team: • designed the concept • built a website frontend prototype • created the product logic • demonstrated how the AI decision system works Our project placed in the Top 10 at the hackathon.

Loveable.dev Growth Strategy

Loveable.dev Growth Strategy

Jan 2026 – Feb 2026

Pitch

A growth strategy focused on increasing Loveable.dev users. This work explores user acquisition, product positioning, and scalable growth channels. The strategy was developed while collaborating professionally with a large technology company.

Integrating Deep Reinforcement Learning for Operational Discovery in Dynamic Markets

Integrating Deep Reinforcement Learning for Operational Discovery in Dynamic Markets

Feb 2026

Research

A detailed analysis of how Machine Learning and Deep Reinforcement Learning can be combined to shift from traditional market forecasting toward autonomous, sequential decision systems. The article explores state representation, model-based and model-free reinforcement learning approaches, risk-aware policy design, and adaptation in evolving market conditions.

AI-Search-Agent

AI-Search-Agent

Jan 2026

Project

AI Search Agent is a desktop chat application that launches from main.py and lets users ask web research questions in a simple GUI, processes them through its existing search-and-summarize pipeline with a background “Thinking…” state, and displays results directly in the chat window without saving any session data.

Calorie-Tracker

Calorie-Tracker

Jul 2025 – Oct 2025

Fun

Calorie Tracker is a modern Python-based desktop app for tracking daily calorie intake, monitoring nutrition goals, and analyzing eating habits through an intuitive, app-like interface. It features structured data storage, daily summaries, and a clean dashboard experience designed for simplicity and performance.

GTAVI

GTAVI

Apr 2025 – Jul 2025

Fun

GTA-style open world game built in Unreal Engine 5.5.4. Explore, live, and experience freedom — nearly complete, just bug fixes left.

Subway-Surfers

Subway-Surfers

Jan 2024 – Mar 2024

Fun

My addition of Subway Surfers is a PC endless runner built in Unreal Engine 5.5.4. Players run, jump, and collect coins while avoiding enemy AI. Developed solo with help from tutorials, the project highlights challenges in movement and AI, with future updates focused on bug fixes

Packman

Packman

Jan 2023 – May 2023

Project

A polished Packman game built with Python & Pygame, featuring modern UI, menus, and modular design.

Defence-2D

Defence-2D

Sep 2022 – Nov 2022

Fun

My Strategic 2D Defence game

Matching-Game

Matching-Game

Apr 2022

Fun

A modern memory matching game built with Python and Pygame. Flip tiles on a 6×8 grid to find matching pairs in the fewest turns. Features smooth flip animations, hover effects, sound feedback, and best-score tracking.

Flappy-Bird

Flappy-Bird

Feb 2022

Fun

Flappy Bird is a space-themed Flappy Bird clone built with Python and Pygame. It features gravity-based movement, procedurally generated obstacles, collision detection, animated star background, sound effects, and a live score + high score system running at 60 FPS.

Car-Game

Car-Game

Jan 2022

Fun

Pygame lane-dodging car game with a modern HUD, scoring/high score, increasing difficulty, pause, and sound effects.

Stay in touch with me

I am always excited to connect, collaborate, and explore new opportunities. Whether you have a project in mind, an idea to build, or just want to talk about technology, I would be happy to hear from you.

I may not be a coffee person, but I am always ready to stay focused and work alongside you as long as it takes to get the job done.

Feel free to reach out through any of the platforms below.